﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RayTracer.Environment.Surfaces
{
    /// <summary>
    /// Dient dazu Oberflächen durch Texturen zu modellieren.
    /// </summary>
    [Serializable]
    abstract class ASurface 
    {
        #region Attribute
        #endregion Attribute

        #region Eigenschaften
        #endregion Eigenschaften
    }
}
